The Bull’s Eye game


1-1

  • Put text on the screen, such as the “Score:” and “Round:” labels. Some of this text changes over time, for example the score, which increases when the player scores points.
  • Put a slider on the screen and make it go between the values 1 and 100.
  • Read the value of the slider after the user presses the Hit Me button.
  • Generate a random number at the start of each round and display it on the screen. This is the target value.
  • Compare the value of the slider to that random number and calculate a score based on how far off the player is. You show this score in the alert popup.
  • Put the Start Over button on the screen. Make it reset the score and put the player back into the first round.
  • Put the app in landscape orientation.
  • Make it look pretty. :-)

1-2

Code


import UIKit

class ViewController: UIViewController {
var currentValue: Int = 50

override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}

@IBAction func showAlert() {
let message = "The value of the slider is: \(currentValue)"

let alert = UIAlertController(title: "Hello, World",
message: message,
preferredStyle: .Alert)

let action = UIAlertAction(title: "OK", style: .Default,
handler: nil)

alert.addAction(action)

presentViewController(alert, animated: true, completion: nil)
}

@IBAction func sliderMoved(slider: UISlider) {
currentValue = lroundf(slider.value)
}
}

SnapShot


2-1